• follow our tweets on Twitter

    Error: Twitter did not respond. Please wait a few minutes and refresh this page.

  • Advertisements

The true story of Card Ninja

So a lot of people have been asking me about the origins of the Card Ninja idea. Generally the question is framed as sort of a game design inquiry. “So how did you guys come up with this whole card throwing idea anyway?”. Unfortunately that’s just not the right way to talk about this.

You see the truth is – and this is the straight up no messing, down and dirty truth – we didn’t come up with the idea entirely on our own. The whole concept of using card throwing as a fight simulation technique was discovered hundreds of years ago. As the masters of the various fighting techniques such as Ninjas and Samurai, developed their training regimens, the incorporation of some downtime into the harsh routine became more common. By the time the Ninja’s were a true force to be reckoned with, Card Ninja was a structured and deadly serious aspect of training. For many student, playing the game – if you can call it that – was a vital tool in keeping their Ninja skills sharp and their senses tuned. In fact, Card Ninja became so intertwined in Ninja training that the best players often received promotions in rank based solely on their Card Ninja performances.

Imagine the scenario if you will;  After a quick meal at the back of the Dojo, apprentice Ninjas kick back (literally) to relax from their training in the only way they know how and the only way their strict teachers will let them – by playing Card Ninja of course. The game demanded skilled fingers, mental strength and bravery in the face of determined adversaries. Challengers for the highest ranking positions would take out their aggression on their peers. Blood was not uncommon in the game area. Injuries were just a part of the experience and even servants minding their own business in the background became unseeing unknowing and definitely innocent victims. To make matters even more intense, Master Ninja’s watching from the sidelines dispensed harsh words of advice and occasionally used their control of magic to add mysterious spirits to the deck to further test their young disciples’ skills.

Kept as a closely guarded secret until now for fear of unleashing a wave of fully trained assassins into an unsuspecting world, the thrill of Card Ninja has finally been unlocked and is now available for the first time. We can’t reveal our sources or explain to you why this has come to light now. You’ll just have to trust us on this one. The end result however, is that now you too can experience the thrill of flicking it like a Ninja.

Don’t say we didn’t warn you.


Demo Video

for all you budding Ninja’s out there, you might want to check out the Card Ninja demo video.

you can see it here:http://bit.ly/fOl4T

Its a short clip but there are some important game play clues you might want to look out for.

We’ll post some more in the coming weeks but I am also looking forward to some of you sharing your high scores and favorite levels.

Rock and Roll

With the game up on iTunes we can at last start to get some feedback from a larger group of players.

As is often the case with software, we had a small team of testers playing the game during the last few weeks of development. They were diligently flicking away helping us iron out the kinks, but its always incredible to see the impact a wider audience can have on your perception of the game. So get to it Ninjas, download the game and let us know what you think.

The countdown is on

Hi Ninja fans,

we’ve been patiently waiting for the last week for card Ninja to be approved by Apple.

Well its finally done. We got the green light this afternoon, which mean any minute now Card Ninja 1.0 will be available for download. The team at Pint Sized is super excited to hear your reactions to the game, to share your high scores and favorite moments.

Happy flicking one and all.